Product Design and Development

Turning a print experience into a digital one (B2C)

Making print content into a digital, MVP experience

Responsibilities: UX/UI design, UX research
Length: 3 months
Team: UX/CX team, myself being the UX architect, working with content managers, product owners, Head of Digital and DIrectors.
Year: 2026

HMW make a print magazine a scalable, digital one whilst retaining value and relevance?

The UX team, which ended up mostly being myself, were tasked with adding the Project Journal publication within APM’s website with limited development work. The proposed content includes multiple media types linking to the associated content pages, such as: Podcasts, archive (previous releases) Project Journal .pdf’s and video content. It is not proposed to provide an inline audio and video experience on page but to link off to these media types on their associated content pages for the MVP release.

There was a drive to 'gate content' to ensure a sense of quality of content, exclusivity for members and be able to track engagement by segmentation of audience.

reduce Project’s reliance on print for distribution to members which is both costly and limiting. A digital presence allows us to invest more in content and less in print and production. It allows easier global distribution, broadens the media at our disposal and maximises re-use.

Gating content similar to or competitors, were the National Trust magazine and Director magazine.

The scope was reduced into focusing on improving and gating Project magazine content, which fitted into the other project of digitizing it.

There had been some research of what members valued about the member-only magazine.

This was based on the current print magazine. However, no research had been undertaken on whether members wanted a digital version of it.

Therefore, I developed a research plan, as stated below.

I developed a Low-fi prototype to share with stakeholders, before moving onto creating a high-fidelity version to use with user testing participants.

I also started to think about how to develop print-similar components to use in digital, to make it unique and familiar.

Components design for magazine-familiar content

In testing, the initial questions were to understand:
-their persona type
-awareness of Project Journal
-their use of it
-as well as their behaviour of other digital content similar to Project Journal
-their use of audio content and
-awareness of the podcast.

The 2nd part of the call was with the prototype to gain an understanding of:
-their opinion of use
-type of content that was wanted
-usability of the prototype
-opinion on members only content
-if anything was considered missing, distracting or unclear
-whether the digital version was valuable to them as a membership benefit
-their opinion of having a print version with a digital version
-whether the digital version met their expectations in comparsion to other content
-where they would navigate to within the prototype to find Project Journal initially

High-fi prototype.

Mobile version of the high-fi prototype.

Test results were:

Awareness

Research, consideration and decision

Impressions, usage and engagement

Retention

Print v digital

A theme that emerged was the appreciation of hardcopy publications such as APM’s Project Journal but not limited to it, with a participant mentioning the value of receiving a hard copy magazine journal, highlighting the ease of reading and referencing physical copies.

Several participants echoed this sentiment, expressing a preference for physical copies due to the convenience of reading without digital devices whether it be because they were out and about or just not near a device.

The importance of validated sources was discussed with participants highlighting:

Risks and limitations

Risks

Recommendations

A user flow diagram of how users could access the digital magazine was created by my manager and head developer.

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